Effraeti's RP

One Woman, Two Timelines, Two Destinies.

Blog Azeroth Shared Topic: Make Your Own Race

Thank you, Mia of Chronicles of Mia for this week’s Blog Azeroth Shared Topic.

Make Your Own Race

Race 1: Ethereals

I have wanted to see the Ethereals as a playable race since I started playing WoW, but I am always argued with on the fact they would be a nightmare to rework armor for.  But that has not deterred me from wanting to play one!  Maybe even just a trinket that turns me into an Ethereal…

In fact, I have meaning to do more quests and such for these guys in BC, maybe get Effy exalted with the Consortium.


  • One with the Nether: For X seconds, the Ethereal becomes insubstantial, making them immune of all forms of attack.  Cooldown X minutes.
  • Bargaining: Ethereals are always out for the best deal and gain an X% bonus to selling to vendors.
  • Gaseous: Ethereals have an extra X% resistance to all physical damage.


  • Mage
  • Warlock
  • Priest (Can you imagine an Ethereal in Shadow Form??)
  • Rogue
  • Paladin

Race 2: Furbolgs

Hey if werewolves and pandas can be playable WoW characters, why not big fuzzy teddy bears!?  I think the Furbolgs have adequately paid their dues over the course of World of warcraft, basically being mentally warped by every evil thing possible.

Furbolgs, lend me your spears!  Our time is nigh!


  • Bear Hug: Incapacitates and holds the target in place for X seconds.  Cooldown X minutes.
  • Hibernate: Furbolg regain Health, Mana, Energy and Focus back X% faster than other races when out of combat.
  • Natural Affinity: X% increased Nature resistance.


  • Shaman
  • Warrior
  • Hunter
  • Druid (Hmm, a bear-bear?  Do they just drop on all fours?)
  • Monk

Race 3: Naga

The Naga are merely one of many examples of how the elves are constantly making a mess of things at every turn.

First, they tried to summon the entirety of the demon population and their leader to Azeroth.  Many of the High Elves who looked to usher in Sargeras attempted to become more powerful and were turned into Satyrs.  When the Well of Eternity was destroyed, some of the remaining High Elves fled with Malfurion and Tyrande, but many were cast down into the abyss and became Naga.  The High Elves who fled still could not give up their magical addictions and finally left the remainder of the Night Elf brethren.  Some ended up in Eldre’Thalas (AKA Dire Maul) and decided to capture, and “feed” off of, demons.  The rest ended up in Lordaeron, and helped the humans fight the orcs.  But this did not mean they had beaten their magical addiction in any way.  The High Elves of the Eastern Kingdoms had the Sunwell, rumored to be infused with the waters of the original Well of Eternity.  This worked out pretty well for them, until Arthas fouled the Sunwell by raising Kel’Thuzad as a lich there.  This destruction resulted in the Ghostlands – hordes of undead and magic-starved, twisted versions of the High Elves.  Seeking an alternate source to feed them, many of the High Elves – now referring to themselves as Blood Elves – once more sought out the demons.  (The elves never learn, do they?)  Feeding on fel magicks, the Blood Elves’ eyes changed to a glowing green.  When this still was not enough, some of the Blood Elves kidnapped a Na’aru and drained him of his powers, like some kind of magical vampires.  (Hmm, so are Blood Knights sparkly?)

Anyway, the Naga never really went away, they merely hid for thousands of years, to eventually come forth again and terrorize the more peaceful races of Azeroth.  But perhaps they get kicked in the teeth one too many times, or perhaps some of the race finally realize that Azshara is kind of full of herself, and decide to join the cause(s) of the Horde and/or Alliance.


  • Ferocity: For X seconds Naga does X% additional damage, but takes X% additional damage.  Cooldown X minutes.
  • Water Affinity: Naga have an additional X% resistance to Frost damage.


  • Warrior
  • Rogue
  • Warlock
  • Mage
  • Priest

BONUS: I do not just think that Naga would make a great player race, they also have a GREAT idea for a new Hero class: the Battlemaiden!

Vashj’ir is a gorgeous zone and the first day Cataclysm came out, it was decided that my boyfriend and I would begin our adventure to level 85 there.  (Let us set aside the fact that the zone was so bugged that we could not get past Nespirah and had to continue on to Deepholm…)

But, after Effy was 85, I took my Priest through Vashj’ir and was able to experience the Battlemaiden’s questline.


You find an artifact (a dagger, I believe) and are able to use it to attune yourself to the previous owner, an Naz’jar Battlemaiden.  She actually get to play as the Battlemaiden through a series of quests that take place in the past.  It explains how the Naga were being attacked by the Kvaldir (the kelpy-looking Norse-like guys from Northrend) and tried to drive them back.

She is a startling cross between a Death Knight, a Rogue and a Warrior – with skills like:

Okie, so perhaps her abilities are ridiculously overpowered, but she was SO much fun to play and this is easily one of my favorite questlines!

And there you have it.  Apparently I want to be an insubstantial aquatic bear!  🙂

~ Effy



  1. I second the Battlemaiden idea. I tend to hate those quests where you use a “vehicle” but her chain was amazing fun.

    • Agreed, I am not fond of vehicles and vehicle bars, either. But this was more like being changed into a skellie for part of the Prophet Tharon’ja fight in Drak’Tharon – only way cooler.

      ~ Effy

  2. That’s a cool post! I like all those race ideas 🙂

    • Thanks, Navi! I probably could have come up with some more racials, but I figured those were all OP enough. An Ethereal Paladin would be truly impossible to kill. But hella cool looking!!

      ~ Effy

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